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ABOUT ME

I am a multidisciplinary designer and artist with a passion for creating beautiful and user-friendly experiences. My first job in 2003 as a webmaster started my design journey (with some stops along the way). I have done a lot of on and off freelancing over the years. I now focus on UX design, with skills in UI design, graphic design, illustration, and fine art. My diverse skill set allows me to approach projects from different perspectives, giving me the ability to create unique and innovative solutions.

User experience

I leverage creative techniques such as design thinking, brainstorming, and concept exploration. Emphasising visual design, interactive elements, and compelling narratives, I aim to create memorable experiences that leave a lasting impact on users.

User research

Skilled in conducting user research to understand user behaviour and pain points. Gathering valuable insights that inform my designs research methods, such as interviews, surveys, and observational studies  that inform my designs 

USER INTERFACE

I strive to ensure that users can effortlessly navigate through a well-designed UI. I prioritise usability, accessibility, and aesthetics to deliver interfaces that are both visually appealing and user-friendly. A well-designed UI is the key to enhancing the overall UX.

My work
Clear Filters
Charity App
Sustainable Travel App
UX Research- Automotive
Corporate Website Redevelopment
my work process

I follow a series of iterative steps, allowing for continuous refinement and improvement of the user experience. Conducting user research, analysing competition. Organising content, creating user flows developing wireframes and prototypes for testing.

01.

research & planning

Conduct user research to understand user behaviours, needs, and goals. Analyse competition and identify opportunities for differentiation. Define project goals and establish user personas.

02.

design &
iteration

Create information architecture and user flows to organise content and define user interactions. Develop wireframes and interactive prototypes to visualise the user experience. Apply visual design elements and create UI components. Conduct usability testing, gather feedback, and iterate on the design.

03.

collaboration & implimentation

Collaborate with development teams to ensure successful implementation of the design. Maintain design consistency throughout the development process. Launch the product and collect user feedback for evaluation and future enhancements.

art & illustration
Clear Filters
The Sketchbook
The Easel
The Ipad
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